As with any property or method from the CoreBots.cs
file, you can call upon them by starting with Core.
(Core Dot)
Method Definition | Return Type | Description |
---|---|---|
Jump(string cell = "Enter", string pad = "Spawn", bool ignoreCheck = false) |
void | Jumps to the desired cell and set spawn point |
JumpWait() |
void | Searches for a cell without monsters and jumps to it. If non is found it jumps twice in its current cell. |
Join(string map, string cell = "Enter", string pad = "Spawn", bool publicRoom = false, bool ignoreCheck = false) |
void | Joins a map and does bonus steps for said map if needed |
GetMapItem(int itemID, int quant = 1, string? map = null) |
void | Sends a getMapItem packet for the specified item |
PvPMove(int mtcid, string cell, int moveX = 828, int moveY = 276) |
void | This method is used to move between PvP rooms |
inPublicRoom() |
bool | Checks if the room you’re in is a public room or not |