Skua Documentation


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Kill

As with any property or method from the CoreBots.cs file, you can call upon them by starting with Core. (Core Dot)

Methods

Method Definition Return Type Description
KillMonster(string map, string cell, string pad, string monster, string? item = null, int quant = 1, bool isTemp = true, bool log = true, bool publicRoom = false) void Joins a map, jump & set the spawn point and kills the specified monster
KillMonster(string map, string cell, string pad, int monsterID, string? item = null, int quant = 1, bool isTemp = true, bool log = true, bool publicRoom = false) void Kills a monster using it’s ID
HuntMonster(string map, string monster, string? item = null, int quant = 1, bool isTemp = true, bool log = true, bool publicRoom = false) void Joins a map and hunt for the monster
HuntMonsterMapID(string map, int monsterMapID, string? item = null, int quant = 1, bool isTemp = true, bool log = true, bool publicRoom = false) void Kills a monster using it’s MapID
KillEscherion(string? item = null, int quant = 1, bool isTemp = false, bool log = true, bool publicRoom = false) void Kill Escherion for the desired item
KillVath(string? item = null, int quant = 1, bool isTemp = false, bool log = true, bool publicRoom = false) void Kill Vath for the desired item
KillDoomKitten(string item, int quant = 1, bool isTemp = false, bool log = true, bool publicRoom = false) void Kill DoomKitten for the desired item
KillXiang(string item, int quant = 1, bool ultra = false, bool isTemp = false, bool log = true, bool publicRoom = false) void Kill Xiang for the desired item

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