As with any property or method from the CoreBots.cs
file, you can call upon them by starting with Core.
(Core Dot)
Method Definition | Return Type | Description |
---|---|---|
KillMonster(string map, string cell, string pad, string monster, string? item = null, int quant = 1, bool isTemp = true, bool log = true, bool publicRoom = false) |
void | Joins a map, jump & set the spawn point and kills the specified monster |
KillMonster(string map, string cell, string pad, int monsterID, string? item = null, int quant = 1, bool isTemp = true, bool log = true, bool publicRoom = false) |
void | Kills a monster using it’s ID |
HuntMonster(string map, string monster, string? item = null, int quant = 1, bool isTemp = true, bool log = true, bool publicRoom = false) |
void | Joins a map and hunt for the monster |
HuntMonsterMapID(string map, int monsterMapID, string? item = null, int quant = 1, bool isTemp = true, bool log = true, bool publicRoom = false) |
void | Kills a monster using it’s MapID |
KillEscherion(string? item = null, int quant = 1, bool isTemp = false, bool log = true, bool publicRoom = false) |
void | Kill Escherion for the desired item |
KillVath(string? item = null, int quant = 1, bool isTemp = false, bool log = true, bool publicRoom = false) |
void | Kill Vath for the desired item |
KillDoomKitten(string item, int quant = 1, bool isTemp = false, bool log = true, bool publicRoom = false) |
void | Kill DoomKitten for the desired item |
KillXiang(string item, int quant = 1, bool ultra = false, bool isTemp = false, bool log = true, bool publicRoom = false) |
void | Kill Xiang for the desired item |