Skua Documentation


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Inventory, Bank and Shop

As with any property or method from the CoreBots.cs file, you can call upon them by starting with Core. (Core Dot)

Methods

Method Definition Return Type Description
CheckInventory(string item, int quant = 1, bool toInv = true) bool Check the Bank, Inventory and Temp Inventory for the item
CheckInventory(int itemID, int quant = 1, bool toInv = true) bool Checks the Bank and Inventory for the item with it’s ID
CheckInventory(string[] itemNames, int quant = 1, bool any = false, bool toInv = true) bool Check if the Bank/Inventory has at least 1 of all listed items
CheckSpaces(ref int counter, params string[] items) void Checks an array of string item names to see if you have enough spaces to run through something, and will warn the player and stop the bot if need be
Unbank(params string[] items) void Move items from bank to inventory
ToBank(params string[] items) void Move items from inventory to bank
BuyItem(string map, int shopID, string itemName, int quant = 1, int shopQuant = 1, int shopItemID = 0) void Buys a item till you have the desired quantity
BuyItem(string map, int shopID, int itemID, int quant = 1, int shopQuant = 1, int shopItemID = 0) void Buys a item till it have the desired quantity
SellItem(string itemName, int quant = 0, bool all = false) void Sells a item till you have the desired quantity
GetShopItems(string map, int shopID) List<ShopItem> Loads the shop and returns the shop item Data
parseShopItem(List<ShopItem> shopItem, int shopID, string itemNameID, int shopItemID = 0) ShopItem Parses a singular ShopItem from a list, based on either the item Name/ID or ShopItemID

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